Version 0.13.x - Polishing and content. Getting close to launch!
Hidden Valley Tower Defense » Devlog
The game is feeling more and more polished now! Only a 1.5 weeks left until launch. Yikes!
- Cursor image. It changes depending on what you're doing (e.g casting a spell vs building)
- Incremental repairs on the main base. So save that gold for a really tough wave.
- Camera shake. Adds a bit of oomph
- Spell cast effects
- Late game archery mastery upgrade. I think is enables a pretty solid archer towers based strategy
- Scorched earth artillery upgrade. Gives you more late game options.
- More screen size support
- Lots of optimizations to improve frame rate with huge enemy waves
- Default panel shows upcoming enemies. Ability to pay to peer into future waves
- Some more art updates
- Damage popups removed by default. the ALT key now shows these details
Files
hiddenvalleytd-windows.zip 256 MB
Version 4 Aug 18, 2020
hiddenvalleytd-mac.zip 258 MB
Version 4 Aug 18, 2020
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Hidden Valley Tower Defense
Rogue-like Tower Defense with open mazing and multiple viable strategies
Status | Released |
Author | BlueRadishGames |
Genre | Strategy |
Tags | 2D, Roguelike, Singleplayer, Tower Defense |
Languages | English |
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